
- BGG rank
- BGG #10,068
- BGG rating
- 8.1
Premières Gloires
- 2 players
- Complexity 3.4/5
- 2017

2024
Rules assistance for Deux Années de Gloire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Deux Années de Gloire is a board game released in 2024 for 2 players. It was designed by Frédéric Bey and its main mechanics are Dice Rolling, Hexagon Grid, and Chit-Pull System.
Deux Années de Gloire (Two Years of Glory) brings together the four battles that determined the outcome of the Prussian and Polish campaign from 1806 to 1807. They were previously featured in the series Jours de Gloire (Days of Glory) in 2006 and 2007 (VaeVictis and Canons en Carton), and we are now offering them in new, redesigned and significantly revised versions. Jena - Auerstedt (14 October 1806) Jena is one of Napoleon’s most brilliant victories. While Hohenlohe, the Prussian general-in-chief, was unable to engage all of his forces in a coordinated manner, the French army corps leapt into action as soon as they arrived in the combat zone. The same day at Auerstedt, Davout’s and Brunswick’s forces clashed in the fog. At three against one, the Prussians squandered their numerical superiority and Davout’s victory was as complete as it was unexpected. Eylau (8 February 1807) - Friedland (14 June 1807) Eylau is a “despite it all” victory, won through superhuman sacrifice. On the contrary, Friedland is a crafted victory, masterfully planned and executed. With its artillery batteries and the charge breaking Murat’s 80 squadrons, Eylau is the frontrunner of the frontal combats at the end of the Empire. As Marengo reminds us, Friedland’s concentration of reinforcements and spirit of initiative provoke the decision. France reaches the height of its power, demonstrated by the Treaties of Tilsit. Deux Années de Gloire proposes four battles mobilizing great forces. Can you snuff out the Prusso-Saxon army at Jena ? Will you be victorious at Auerstedt at the head of a single army corps ? Will you succeed in saving your battalions from the snowstorm d’Eylau? Will you be able to escape the trap Napoleon has set at Friedland ? Deux Années de Gloire contains eleven scenarios : five historical, three hypothetical and three adapted for competition. From Bernadotte’s possible arrival at Auerstedt to the simulation of two days of battle at Friedland, this game will immerse you in the full intensity of the wars of the Fourth Coalition. Game components • 4 maps 41,6 x 59 cm • 756 pre-cut counters and markers • 1 rulebook (French/English) • 1 booklet including eleven scenarios • 1 player aid Scale: • 1 strength point represents approximately 400 infantry, 300 cavalry, or 4 to 6 cannons • Brigade or regiment • 1 turn represents 1 hour 45 • 1 hex. represents 500 meters Difficulty: 7
Deux Années de Gloire supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Deux Années de Gloire has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Deux Années de Gloire belongs to these categories: Wargame and Napoleonic. Its main mechanics are Dice Rolling, Hexagon Grid, and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Deux Années de Gloire are: Frédéric Bey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Deux Années de Gloire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.