
- BGG rank
- BGG #10,189
- BGG rating
- 7.8
Aspern-Essling 1809
- 2 players
- 240 min
- Complexity 2.6/5
- 2009

1998
Rules assistance for Rivoli 1797
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rivoli 1797 is a board game released in 1998 for 2 players, 90 minutes per game, and ages 12 and up. It was designed by Frédéric Bey and Marc Brandsma and its main mechanics are Hexagon Grid and Chit-Pull System.
This is the first of the "Jours de Gloire" battle games to appear in Vae Victis (the idea is to have them come out to roughly coincide with the 200th anniversary of the battle's occurance). Units are activated via activation marker draw, which drives the course of the game. This game system has undergone some changes since this issue, so players would be advised to acquire the most recent game in the series (as of this writing, the "full" rules are in Zurich 1799 and the "beginner" rules are in Marengo 1800). As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online. SYSTEM: Jours de Gloire Series (JDG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.
Rivoli 1797 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Rivoli 1797 is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rivoli 1797 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rivoli 1797 has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rivoli 1797 belongs to these categories: Wargame and Napoleonic. Its main mechanics are Hexagon Grid and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rivoli 1797 are: Frédéric Bey and Marc Brandsma. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rivoli 1797 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.