
- BGG rank
- BGG #103
- BGG rating
- 8.3
Galactic Cruise
- 1–4 players
- 90–150 min
- Complexity 4.0/5
- 2025

Rules assistance for Diables
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Diables is a board game released in 2026 for 1–4 players, 45–120 minutes per game, and ages 14 and up. It was designed by Dani Garcia and its main mechanics are Income, Track Movement, and Multi-Use Cards.
Diables is a mid-heavy eurogame in which you lead a colla in the spectacular Mediterranean tradition of the Ball de Diables. Manage your troupe of performers, coordinate different types of fireworks, and adapt to evolving events to stage the most breathtaking street performances. Carefully plan your actions to captivate the crowd, build momentum across the parade, and earn the highest prestige. A game of Diables is played over 3 rounds, each divided into 4 phases: Performances: Players take turns sending their performers into the streets to carry out actions and engage the crowd. This is the core of the game, where key decisions are made. Passage of Time: The time marker advances, intermediate scoring is resolved, and carts are refilled with new fireworks. Advance the Parade: Crowd cards move forward along the streets, and performers return to players’ boards, ready for the next round. Attract the Crowd: New crowd cards are added to each street, bringing fresh opportunities and challenges. Balance timing, resource management, and positioning to outshine rival colles and deliver the most unforgettable performances. The final scoring takes place in Phase 2 of the 3rd round. Once that phase is complete, the game ends immediately, and the player with the most fame is the winner. —description from the publisher
Diables supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Diables is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Diables for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Diables has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Diables belongs to these categories: Music and Mythology. Its main mechanics are Income, Track Movement, and Multi-Use Cards. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Diables are: Dani Garcia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Diables as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.