
- BGG rank
- BGG #11,390
- BGG rating
- 6.3
Rome: Rise to Power
- 2–4 players
- 60 min
- Complexity 2.1/5
- 2015

2018
Rules assistance for Dice & Dragons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dice & Dragons is a board game released in 2018 for 1–5 players, 20–30 minutes per game, and ages 8 and up. It was designed by Elad Goldsteen and its main mechanics are Dice Rolling, Role Playing, and Cooperative Game.
In the second dragon age of darkness, the people of Aqedia are making their very last stand against a new wave of dragons who terrorize the villages across the five great kingdoms of men. Brave parties of heroes are gathering to hunt them down in an attempt to restore the balance of power. Each player in Dice & Dragons plays a mighty hero, chosen from five basic classes: warrior, wizard, ranger, cleric, and rogue. Each has a unique set of skills, which can be developed and leveled up using a simple character-building system. Each game represents a new challenge as you will be hunting a new breed of dragons. After each successful hunt, your party goes back to the village to claim its bounty.
Dice & Dragons supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dice & Dragons is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dice & Dragons for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dice & Dragons has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dice & Dragons belongs to these categories: Fantasy, Dice, and Adventure. Its main mechanics are Dice Rolling, Role Playing, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dice & Dragons are: Elad Goldsteen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dice & Dragons as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.