
- BGG rank
- BGG #23,895
- BGG rating
- 5.7
Die Hanse
- 3–6 players
- 75 min
- Complexity 2.2/5
- 1993

2003
Rules assistance for Die Dracheninsel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Die Dracheninsel is a board game released in 2003 for 3–6 players, 60 minutes per game, and ages 10 and up. It was designed by Tom Schoeps and its main mechanics are Area Movement, Modular Board, and Line Drawing.
An adventure on to the Island of Dragon, where players try to reach for treasure chests while crossing through different terrains. Players need to bring back a treasure to their own boat but in order to do so, players must cooperate with other since a chest is too heavy to carry alone. There are two dragons that get in the way of players. The one who brings back most treasure chests to their boat wins this game. This game has plenty of interaction between players, that may be cooperation or betrayal, but its a light and fun experience.
Die Dracheninsel supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Die Dracheninsel is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Die Dracheninsel for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Die Dracheninsel has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Die Dracheninsel belongs to these categories: Fantasy, Exploration, and Adventure. Its main mechanics are Area Movement, Modular Board, and Line Drawing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Die Dracheninsel are: Tom Schoeps. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Die Dracheninsel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.