
- BGG rank
- BGG #3,821
- BGG rating
- 6.4
The Castle of the Devil
- 4–8 players
- 20–40 min
- Complexity 2.0/5
- 2010

Rules assistance for Die dunkle Prophezeiung
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Die dunkle Prophezeiung is an expansion for Die Kutschfahrt zur Teufelsburg released in 2012 for 3–10 players, 60 minutes per game, and ages 12 and up. It was designed by Michael Palm and Lukas Zach and its main mechanics are Variable Player Powers, Hand Management, and Role Playing.
As happens every year, the coach paves the way in the dark of night through the mountains to the Devil's Castle – but this time the signs are more ominous than ever before! Fateful events can influence both the dangerous journey and the machinations of the passengers. An additional mysterious stranger boards the coach and all gasp... Which of the two secret societies will prevail on the next trip to the Devil's Castle – or will the traitor triumph in the end? In Die dunkle Prophezeiung, an expansion for The Castle of the Devil (aka Die Kutschfahrt zur Teufelsburg or Coachride to Devil's castle), the coach driver now takes on a significant role, a traitor sits among those in the carriage, and unimaginable events will have everyone guessing and second-guessing what to do next.
Die dunkle Prophezeiung supports 3–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Die dunkle Prophezeiung is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Die dunkle Prophezeiung for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Die dunkle Prophezeiung has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Die dunkle Prophezeiung belongs to these categories: Card Game, Deduction, and Bluffing. Its main mechanics are Variable Player Powers, Hand Management, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Die dunkle Prophezeiung are: Michael Palm and Lukas Zach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Die dunkle Prophezeiung as an expansion for Die Kutschfahrt zur Teufelsburg. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Die Kutschfahrt zur Teufelsburg to use it. Check that your edition of Die Kutschfahrt zur Teufelsburg is compatible, as some expansions were revised between editions.