
- BGG rating
- 7.1
Die dunkle Prophezeiung
- 3–10 players
- 60 min
- Complexity 2.6/5
- 2012

2006
Rules assistance for Die Kutschfahrt zur Teufelsburg
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Die Kutschfahrt zur Teufelsburg is a board game released in 2006 for 3–10 players, 30 minutes per game, and ages 12 and up. It was designed by Michael Palm and Lukas Zach and its main mechanics are Hand Management.
Die Kutschfahrt zur Teufelsburg is a 3-10 player card game. Turn actions: Trade Duel Pass Declare Victory by naming your team and who has the three items, starting with yourself If a trade is rejected that is the end of that player's turn. Duels: Beginning with the player to the attacker's left, players declare their support for attacker or defender in order. Apart from the attacker and defender, players can abstain. Victory: Declare Victory by naming your team and who has the three items, starting with yourself, then one by one. If you name players on your team incorrectly or they don't have the object(s) you lose.
Die Kutschfahrt zur Teufelsburg supports 3–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Die Kutschfahrt zur Teufelsburg is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Die Kutschfahrt zur Teufelsburg for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Die Kutschfahrt zur Teufelsburg has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Die Kutschfahrt zur Teufelsburg belongs to these categories: Card Game, Deduction, and Bluffing. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Die Kutschfahrt zur Teufelsburg are: Michael Palm and Lukas Zach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Die Kutschfahrt zur Teufelsburg as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.