
- BGG rank
- BGG #27,708
- BGG rating
- 5.2
Der Kleine Prinz
- 3–6 players
- 90 min
- Complexity 1.3/5
- 2003

2007
Rules assistance for Die kleine Hexe
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Die kleine Hexe is a board game released in 2007 for 2–4 players, 25 minutes per game, and ages 5 and up. It was designed by Kai Haferkamp and its main mechanics are Memory and Cooperative Game.
Die kleine Hexe is a game based on the childs book by Otfried Preußler (published in English as: The little Witch). The players move the little witch and her raven Abraxas around to help them do her good works. If they succeed within a set number of rounds, all players win (the player who helped most wins a little bit more). Otherwise, all players lose. The playing field consists of the inside of the box, which is filled with a number of steeples with loose tops. Above them, held by wooden sticks in the corner of the box, is the (cardboard) sky. The little witch moves on her broom among the churches, held and led by a magnet above the sky. There are 13 cards (hidden after the games starts) showing the good tasks, each with a colored chip corresponding to a location in the 'city'. In each player turn a task gets selected. The player now has to remember the correct card and fly the little witch between the high church towers to the correct location, without accidentally knocking down one of the tipsy tops.
Die kleine Hexe supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Die kleine Hexe is 25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Die kleine Hexe for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Die kleine Hexe has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Die kleine Hexe belongs to these categories: Fantasy, Children's Game, and Memory. Its main mechanics are Memory and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Die kleine Hexe are: Kai Haferkamp. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Die kleine Hexe as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.