
- BGG rank
- BGG #3,620
- BGG rating
- 7.8
Minigolf Designer
- 1–5 players
- 60–90 min
- Complexity 2.3/5
- 2020

2021
Rules assistance for Dinodocus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dinodocus is a board game released in 2021 for 2–6 players, 45 minutes per game, and ages 7 and up. It was designed by Alban Nanty and its main mechanics are Hand Management, Negotiation, and Betting and Bluffing.
Dinodocus is a card game for 2 to 6 players that plays in 45 minutes, in which players assemble dinosaurs strong enough to resist for long periods of time. In Dinodocus, players will create and modify dinosaurs using cards depicting dinosaur body parts similar to an identikit. On top of these body parts, the cards also carry dinosaur name syllables and attack and defense values. The syllables creates specific names for each of your dinosaurs, whereas the attack and defense value give strength to your dinosaurs. During your turn, you first draw dinosaur body part cards, then you create new dinosaurs or modify any dinosaur on the table, and then you feed your dinosaurs. Herbivores will share a limited pool of vegetation tokens, while carnivores will hunt other dinosaurs. Your dinosaurs that couldn't find a food source will go extinct. The longer can survive your dinosaur species, and the more victory points you will get. During the modification phase, a lot of negotiation, intimidation, pleas, bluff, will appear to convince the current player to modify other players' dinosaurs, not yours! —description from the designer
Dinodocus supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dinodocus is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dinodocus for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dinodocus has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dinodocus belongs to these categories: Card Game, Animals, and Prehistoric. Its main mechanics are Hand Management, Negotiation, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dinodocus are: Alban Nanty. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dinodocus as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.