
- BGG rank
- BGG #27,001
- BGG rating
- 5.5
Pentago Triple
- 2–4 players
- 15 min
- Complexity 3.0/5
- 2016

2009
Rules assistance for Dizios
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dizios is a board game released in 2009 for 2–4 players, 30 minutes per game, and ages 6 and up. It was designed by Nicholas Cravotta and its main mechanics are Tile Placement, Pattern Building, and Pattern Recognition.
Created By MindWare, Dizios is the bright, bold and brain-bending domino game with a dizzying twist! Two or more players take turns placing tiles into the grid by matching up edges, and earn points according to the pieces on the board that your tile touches. Includes 71 glossy, thick chipboard game tiles. Released in 2013 as Spiroz by Applefun.
Dizios supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dizios is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dizios for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dizios has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dizios belongs to these categories: Children's Game, Abstract Strategy, and Educational. Its main mechanics are Tile Placement, Pattern Building, and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dizios are: Nicholas Cravotta. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dizios as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.