
- BGG rank
- BGG #3,615
- BGG rating
- 6.3
Rat-a-Tat Cat
- 2–6 players
- 10 min
- Complexity 1.1/5
- 1995

1997
Rules assistance for Dog Dice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dog Dice is a board game released in 1997 for 2–4 players, 10 minutes per game, and ages 5 and up. It was designed by Monty Stambler and Ann Stambler and its main mechanics are Dice Rolling and Pattern Building.
Contents: 4 bingo boards 1 six-sided dog die 1 six-sided action die 1 4-page rulebook 50 bones Gameplay: Each player chooses a gameboard. The game boards are 4x4 grids of pictures that show four dogs performing five actions. The dogs are Gigi the poodle, McDuff the terrier, Gizmo the big dog, and Stretch the "hot dog". The actions are food dish, the kid, the bone, the house, and in trouble. The dog die has pictures of the dogs on it, and the action die has the five actions and "Dog Gone" on the remaining face. Players take turns rolling the dice and marking their bingo cards with the bones wherever their bingo card shows the dog rolled performing the action rolled. If "Dog Gone" is rolled, the rolling player must remove any bone from their bingo card instead. The first player to make four in a row, orthogonally or diagonally, or fills in each of the four corner squares of his bingo card wins the game.
Dog Dice supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dog Dice is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dog Dice for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dog Dice has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dog Dice belongs to these categories: Animals, Children's Game, and Dice. Its main mechanics are Dice Rolling and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dog Dice are: Monty Stambler and Ann Stambler. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dog Dice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.