Doggie Doo
BGG rank
BGG #31,340
BGG rating
4.6

Doggie Doo

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Rules assistance for Doggie Doo

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 20 min
  • 4+
  • Complexity 1.0/5

Rules assistant for Doggie Doo

What would you like to know?

Answers come from the official rulebook, with the page to check.

Doggie Doo is a board game released in 2010 for 2–5 players, 20 minutes per game, and ages 4 and up. It was designed by Bruce Lund and its main mechanics are Dice Rolling.

About the game

Takkie Kakkie is always hungry! But what happens now? Bah! He poops on the sidewalk! Dogs naturally do not belong on there, so poop should be cleaned up. Aim of the game Collect the dog's feces in your shovel. The first player to three pieces on his or her shovel is the winner. Game play Put the dog in the middle of the table. Each player gets a shovel. The youngest player starts the game by rolling the dice. The symbols on the dice indicate what you should do. This mostly indicates how many times you can push the handle on the dog's leash. Each time you push it the poop gets closer to the end, when it drops out you get it and one point. When you have three points, you win the game. Other symbols on the dice tell you that you can't do anything on this turn or that you can switch shovels with another player.

Editions

  • Doggie DooENGoliath Games2021
  • Doggie DooENGoliath Games, John Adams (IDEAL)2017
  • Doggie DooENGoliath Games2012
  • Doggie DooENMoose Games2012
  • Doggie DooENIdeal2011
  • Doggie DooENIdeal2011
  • 강아지 똥Korea Boardgames2017
  • Toutou RistaFRGoliath Games2011
  • Rex Pum-PumGrow Jogos e Brinquedos2011
  • Takkie KakkieGoliath Games2010
  • Doggie DooDEGoliath Games2010
  • Kackel DackelDEGoliath Games2010

Mechanics

Designers

Publishers

  • Korea Boardgames
  • Grow Jogos e Brinquedos
  • AS Company
  • Moose Games
  • Ideal
  • Goliath Games
  • John Adams (IDEAL)
  • Samatlı

Questions and answers

Doggie Doo supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.