
- BGG rank
- BGG #13,687
- BGG rating
- 6.4
Dragon Pets
- 2–4 players
- 20–35 min
- Complexity 1.8/5
- 2016

2017
Rules assistance for Dolly Crush
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dolly Crush is a board game released in 2017 for 2–4 players, 10–20 minutes per game, and ages 7 and up. It was designed by Christian Giove and its main mechanics are Grid Movement, Pattern Building, and Pattern Recognition.
In Dolly Crush you will be struggling with a flock of unleashed sheep: you will have to bring back the largest number to the sheepfold with the help of your sheepdog. How? By exchanging two or more adjacent sheep, you must try to line up three or more sheep of the same type to be able to catch them. The winner is the player who collect the most valuable flock (black sheep value double points).
Dolly Crush supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dolly Crush is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dolly Crush for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dolly Crush has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dolly Crush belongs to these categories: Card Game, Animals, and Puzzle. Its main mechanics are Grid Movement, Pattern Building, and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dolly Crush are: Christian Giove. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dolly Crush as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.