
- BGG rank
- BGG #9,562
- BGG rating
- 6.7
Tinco
- 3–6 players
- 20 min
- Complexity 1.2/5
- 2011

2013
Rules assistance for Don Capollo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Don Capollo is a board game released in 2013 for 3–6 players, 45 minutes per game, and ages 14 and up. It was designed by Gustavo Nascimento Barreto and its main mechanics are Set Collection and Open Drafting.
Don Capollo is a game of intense negotiation in which you and your friends are Italian mobsters disputing how best to manage the family businesses: guns, liquor, casinos, prostitution, loan sharking, bribery, artwork and olive oil. You need to use your negotiating skills to make the best transactions and improve the profitability of your businesses while avoiding prejudice and performing various exchanges of favors to earn money. In the end, the most powerful mobster will reach the top of the family organization, having achieved so much power and money that he will be feared and respected by all, receiving the title of "Don Capollo" and being considered the "Capo Dei Capi". ••• Don Capollo é um jogo de intensa negociação, onde você e os seus amigos serão mafiosos Italianos que disputam entre si a sucessão na administração nos negócios da familia: Armas, Bebidas, Cassino, Prostituição, Agiotagem, Corrupção, Obras de Arte e Azeite. Você precisará utilizar suas habilidades de negociação para fazer as melhores transações, para tomar conta dos negócios mais rentáveis, evitar ter prejuizo e realizar várias trocas de favores para acumular Dinheiro e Poder. Ao final, o mafioso mais poderoso terá conseguido chegar ao topo da organização, e terá conseguido tanto poder e dinheiro que será temido e respeitado por todos, recebendo o titulo de Don Capollo, e será considerado o "Capo Dei Capi".
Don Capollo supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Don Capollo is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Don Capollo for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Don Capollo has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Don Capollo belongs to these categories: Card Game, Negotiation, and Mafia. Its main mechanics are Set Collection and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Don Capollo are: Gustavo Nascimento Barreto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Don Capollo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.