
- BGG rank
- BGG #8,440
- BGG rating
- 7.5
Flip Pick Towers
- 1–6 players
- 30–45 min
- Complexity 2.2/5
- 2026

2017
Rules assistance for Doodle Rush
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Doodle Rush is a board game released in 2017 for 3–6 players, 10–15 minutes per game, and ages 10 and up. It was designed by Adam Porter and its main mechanics are Real-Time, Line Drawing, and Drawing.
Doodle Rush is a fast-paced party game that will keep you on your toes for the whole time. In each game, each player receives two cards with total of six words that the player has to draw. The game consists of six 1-minute rounds: three drawing rounds and three guessing rounds, which are interchanged. In the drawing rounds, the players try to draw as many of their words as possible, whereas in the guessing rounds they try to correctly guess other player drawings and want their own ones to be guessed. Everyone plays at the same time, therefore the gameplay is very active and you have to be quick and attentive. In the end, the player with the most points (drawings that they guessed + their own drawings that were guessed by others) wins.
Doodle Rush supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Doodle Rush is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Doodle Rush for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Doodle Rush has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Doodle Rush belongs to these categories: Party Game and Real-time. Its main mechanics are Real-Time, Line Drawing, and Drawing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Doodle Rush are: Adam Porter. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Doodle Rush as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.