
- BGG rank
- BGG #22,237
- BGG rating
- 6.6
Familiar Alchemy
- 2–4 players
- 30–60 min
- Complexity 2.0/5
- 2021

2019
Rules assistance for Doomsday Bots
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Doomsday Bots is a board game released in 2019 for 2–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by DigiSprite and its main mechanics are Dice Rolling, Open Drafting, and Action Points.
Doomsday Bots is a 2-4 player competitive board game that brings together elements of card drafting, dungeon running and player-vs-player combat. You and your fellow Mad Geniuses must scrounge for parts and assemble the best Bot you can, then race each other to the top of the Boss’s Clock Tower. Work together or go it alone to defeat the Boss, but only one can escape to victory with the highly coveted Boss Loot! The game is set in a Steampunk Post-Apocalyptic world where all that has survived are Mad Geniuses and a virtually endless supply of moddable Bots! These Geniuses have got it into their head that they can do the End of the World better than the last guy. But there are less rare components left from the pre-apocalypse than there are inventors competing for them. So you’d better strap on your Goggles and enter the fray. If anyone’s going to end the world again, it’s you! Seize the Doomsday! —description from the publisher
Doomsday Bots supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Doomsday Bots is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Doomsday Bots for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Doomsday Bots has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Doomsday Bots belongs to these categories: Card Game and Science Fiction. Its main mechanics are Dice Rolling, Open Drafting, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Doomsday Bots are: DigiSprite. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Doomsday Bots as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.