Doomtown: Reloaded – New Town, New Rules
BGG rating
7.5

Expansion for Doomtown: Reloaded

Doomtown: Reloaded – New Town, New Rules

2014

Rules assistance for Doomtown: Reloaded – New Town, New Rules

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • Complexity 3.1/5

Rules assistant for Doomtown: Reloaded – New Town, New Rules

What would you like to know?

Answers come from the official rulebook, with the page to check.

Doomtown: Reloaded – New Town, New Rules is an expansion for Doomtown: Reloaded released in 2014 for 2–4 players and 30 minutes per game. Its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.

Listen to the story

About the game

It's election season in Gomorrah, and it's not politics as usual. Citizens have gathered in the Town Council to vote for mayor. Huckster Wilbur Crowley faces off against mad scientist Roderick Byre. Of course, each Outfit in town has their own interests at stake as well. Doomtown: Reloaded – New Town, New Rules is the first "saddlebag" expansion for Doomtown: Reloaded. The box contains four copies each of 21 cards supporting all four outfits. The contents are non-randomized, and are identical in each box.

Questions and answers

Doomtown: Reloaded – New Town, New Rules supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.