Down in Flames: The Netherlands East Indies
BGG rating
8.1

Expansion for Rise of the Luftwaffe

Down in Flames: The Netherlands East Indies

2002

Rules assistance for Down in Flames: The Netherlands East Indies

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 20 min
  • Complexity 2.0/5

Rules assistant for Down in Flames: The Netherlands East Indies

What would you like to know?

Answers come from the official rulebook, with the page to check.

Down in Flames: The Netherlands East Indies is an expansion for Rise of the Luftwaffe released in 2002 20 minutes per game. It was designed by Roger Horky and its main mechanics are Hand Management and Campaign / Battle Card Driven.

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About the game

The Netherlands East Indies is an extension part/ module to the "Down In Flames"-Series - Volume 2: Zero! game by GMT Games. This DiF Module was published in RBM's C3i Magazine Nr14. The invasion of the Netherlands East Indies began on 11 January 1942 when Japanese troops based in the Philippines landed on Borneo and the Celebes. Two weeks later, other Japanese troops, using Malaya as a staging area, invaded Sumatra. "Down in Flames" series is a card-driven game that simulate WW2 air combat.

Questions and answers

The listed playing time for Down in Flames: The Netherlands East Indies is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.