
- BGG rank
- BGG #2,749
- BGG rating
- 6.5
Nightfall
- 2–5 players
- 45 min
- Complexity 2.6/5
- 2011

Rules assistance for Draconis Invasion: Glory
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Draconis Invasion: Glory is an expansion for Draconis Invasion released in 2024 for 2–6 players, 45–60 minutes per game, and ages 14 and up. It was designed by Jeff Lai and its main mechanics are Hand Management and Deck, Bag, and Pool Building.
Rising up from the Draconis Invasion are new hopes of GLORY. Together we might rise triumphant! The GLORY pack is a set of 3 modular mini-expansions. GLORY increases gameplay options for both the base game and Wrath expansion. - CHAMPION cards add asymmetric powers that can be summoned at pivotal moments in the game. - BONUS cards create changing end-game bonuses such as "Largest Army" or "Most Terror". - INVOCATION cards shift the entire flow so that a purchased card can be Invoked - bringing it forth into your hand at your beckon call. These additions modify the strategy without changing the core mechanics that Draconis Invasion fans love. —description from the publisher
Draconis Invasion: Glory supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Draconis Invasion: Glory is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Draconis Invasion: Glory for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Draconis Invasion: Glory belongs to these categories: Card Game, Fantasy, and Horror. Its main mechanics are Hand Management and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Draconis Invasion: Glory are: Jeff Lai. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Draconis Invasion: Glory as an expansion for Draconis Invasion. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Draconis Invasion to use it. Check that your edition of Draconis Invasion is compatible, as some expansions were revised between editions.