
- BGG rank
- BGG #23,609
- BGG rating
- 6.0
Deal, Gentlemen Collectionneurs
- 2–3 players
- 10 min
- Complexity 1.3/5
- 2014

2016
Rules assistance for Dragon Keeper: The Dungeon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dragon Keeper: The Dungeon is a board game released in 2016 for 2–4 players, 20–30 minutes per game, and ages 10 and up. It was designed by Etienne Daniault and its main mechanics are Set Collection.
In those primitive times when men and dragons were enemies, former adventurers left their original guilds to serve a dragon. They protect him from the repeated assaults of adventurers attracted by his fabulous treasure, buried in the basement of the castle. What if there were more than gold to protect? In the tile-collection game Dragon Keeper: The Dungeon, you embody these keepers and must capture the adventurers who invade the rooms of the dungeon — yet you must remain faithful to your guild by avoiding capturing its members. Once you have repelled the assaults, you give to the dragon as a tribute a part of the adventurers you caught… In more detail, the game contains tiles in five different colors and different values. These tiles represent the adventurers who want steal the plunder of the dragon. You are responsible for removing these adventurers from the dungeon. Each turn, you take a tile for yourself and give another tile to another player. The choice of tiles depends on the position of the dragon (as the tile must be in its line or in its column). Then the dragon is moved to the location of the tile that has just been removed. Thus, each tile decision limits the choice of the next tile to take. At the start of the game each player receives a color that they keep secret, with this color corresponding to their original guild. Every tile of this color brings them negative points. Players stack their collected tiles by color, and at the end of the game, the tallest stack is removed. If this stack is the player's guild color, then the player must discard the next tallest stack instead. Players then sum the values of their tiles, and whoever has the most points wins.
Dragon Keeper: The Dungeon supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dragon Keeper: The Dungeon is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dragon Keeper: The Dungeon for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dragon Keeper: The Dungeon has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dragon Keeper: The Dungeon belongs to these categories: Fantasy, Animals, and Medieval. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dragon Keeper: The Dungeon are: Etienne Daniault. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dragon Keeper: The Dungeon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.