Dragon Quest: Slime Race
BGG rank
BGG #18,210
BGG rating
6.9

Dragon Quest: Slime Race

2012

Rules assistance for Dragon Quest: Slime Race

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • Complexity 1.3/5

For 2 players

Rules assistant for Dragon Quest: Slime Race

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dragon Quest: Slime Race is a board game released in 2012 for 2–5 players. Its main mechanics are Hand Management and Betting and Bluffing.

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About the game

Dragon Quest: Slime Race is a derby racing game based on the recurring "Slime Races" in the Dragon Quest video game series. This game uses cards to move the various-colored Slimes around the racetrack. Most cards involve moving a specific Slime a specific number of spaces, but several special cards apply to Slimes in certain race positions (e.g. The Slime in first place may double the distance between it and the Slime in second). Some Slimes have a better set of movement cards than others, and therefore receive lower odds on the betting chart. Players each get a hand of 7 cards. Depending on what cards a player has, they can form a strategy for which Slimes they think they can push into first and second place at the finish line. The players bet on which Slimes they think will win. Players then take turns playing cards to move the Slimes until there is a first and second place winner. Players tally up their score and advance their score marker. First player to reach 50 points wins the game.

Questions and answers

Dragon Quest: Slime Race supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.