DreadBall: Locust City Chiefs
BGG rating
7.5

Expansion for DreadBall: The Futuristic Sports Game

DreadBall: Locust City Chiefs

2013

Rules assistance for DreadBall: Locust City Chiefs

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 14+

Rules assistant for DreadBall: Locust City Chiefs

What would you like to know?

Answers come from the official rulebook, with the page to check.

DreadBall: Locust City Chiefs is an expansion for DreadBall: The Futuristic Sports Game released in 2013 for 2 players, 90 minutes per game, and ages 14 and up. It was designed by Jake Thornton and its main mechanics are Dice Rolling and Variable Phase Order.

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About the game

DreadBall: The Futuristic Sports Game is the hyper-kinetic sci-fi sports game of unparalleled speed and ferocity – a fast, fun and tactical miniature sports board game written by Jake Thornton and created by Mantic Games. Two coaches compete for victory with teams of beautiful miniatures on a stunning sci-fi pitch. The game is easy to learn, yet challenging, with carefully orchestrated plays and counter attacks hinging on positioning and the mercy of the dice gods. This expansion adds an additional team made up of Z’zor Miniatures, the Locust City Chiefs.

Questions and answers

DreadBall: Locust City Chiefs supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.