DreadBall: Nemion Oceanics Sphyr Team
BGG rating
9.3

Expansion for DreadBall (Second Edition)

DreadBall: Nemion Oceanics Sphyr Team

2018

Rules assistance for DreadBall: Nemion Oceanics Sphyr Team

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–60 min
  • 14+

Rules assistant for DreadBall: Nemion Oceanics Sphyr Team

What would you like to know?

Answers come from the official rulebook, with the page to check.

DreadBall: Nemion Oceanics Sphyr Team is an expansion for DreadBall (Second Edition) released in 2018 for 2–6 players, 15–60 minutes per game, and ages 14 and up. It was designed by James M. Hewitt, Stewart Gibbs, and Jake Thornton and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

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About the game

The Sphyr are a solid and well-rounded team that draw on the heightened senses of their aquatic ancestry. They are hard to surprise, and are masterful in the use of their fifth limb - their powerful tail. They eschew fancy tactics, but have little in the way of obvious weaknesses. For this reason they are a reliable team that is far harder to beat than many opponents expect. —description from the team card

Questions and answers

DreadBall: Nemion Oceanics Sphyr Team supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.