
- BGG rank
- BGG #31,266
- BGG rating
- 4.0
Black Mirror: NOSEDIVE
- 3–6 players
- 30–60 min
- Complexity 1.8/5
- 2018

Rules assistance for Drum Roll: Mini Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Drum Roll: Mini Expansion is an expansion for Drum Roll released in 2012 for 2–4 players, 90 minutes per game, and ages 12 and up. It was designed by Konstantinos Kokkinis and Dimitris Drakopoulos and its main mechanics are Hand Management, Set Collection, and Voting.
The Drum Roll: Mini Expansion consists of five new performer cards (two copies of each) and seven new personnel cards. The performers are: The Acrobat troupe gains a Balancing Man, the first Acrobat to retire for 3 points. The Tamers troupe gains a Bear Tamer, who retires for 4 points and lets you get cubes by paying money. The Jugglers troupe gains a Ball Juggler. Magicians gain a Cabinet Magician who has flexible performance colors, but costs 5 for hire and upkeep. The new Bizarre act is a Sword Eater who is the first 5-cost-for-hire Bizarre act, but still retires for 1 x the number of Bizarre acts.
Drum Roll: Mini Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Drum Roll: Mini Expansion is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Drum Roll: Mini Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Drum Roll: Mini Expansion has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Drum Roll: Mini Expansion belongs to these categories: Economic and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Drum Roll: Mini Expansion are: Konstantinos Kokkinis and Dimitris Drakopoulos. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Drum Roll: Mini Expansion as an expansion for Drum Roll. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Drum Roll to use it. Check that your edition of Drum Roll is compatible, as some expansions were revised between editions.