
- BGG rank
- BGG #601
- BGG rating
- 8.0
Advanced Squad Leader
- 2 players
- 120–480 min
- Complexity 4.7/5
- 1985

Rules assistance for Duel in the Dark: Window / Wilde Sau
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Duel in the Dark: Window / Wilde Sau is an expansion for Duel in the Dark released in 2007 for 1–2 players, 45 minutes per game, and ages 10 and up. It was designed by Friedemann de Pedro and Michael Koznarsky and its main mechanics are Secret Unit Deployment.
Promo Expansion published in "Manoeverkritik" Issue 36 (4th quarter 2007), the Club Magazine of the GHS (Gesellschaft fuer historische Simulation e.V.). Window represents british anti-Radar measures (aluminium foil), Wilde Sau is the name for the usage of German Day Fighters against Night Raids over by bombing illuminated german cities.
Duel in the Dark: Window / Wilde Sau supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Duel in the Dark: Window / Wilde Sau is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Duel in the Dark: Window / Wilde Sau for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Duel in the Dark: Window / Wilde Sau belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Duel in the Dark: Window / Wilde Sau are: Friedemann de Pedro and Michael Koznarsky. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Duel in the Dark: Window / Wilde Sau as an expansion for Duel in the Dark. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Duel in the Dark to use it. Check that your edition of Duel in the Dark is compatible, as some expansions were revised between editions.