
- BGG rank
- BGG #21,982
- BGG rating
- 6.5
Sedan: The Decisive Battle for France, May 1940
- 1–3 players
- 90 min
- Complexity 2.0/5
- 2012

2016
Rules assistance for Duel in the North: The Leningrad Campaign, Jun-Sep 1941
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Duel in the North: The Leningrad Campaign, Jun-Sep 1941 is a board game released in 2016 for 2 players. It was designed by Paul Youde and its main mechanics are Hexagon Grid.
Duel in the North: The Leningrad Campaign, Jun-Sep 1941 simulates fighting between Soviet and German forces in the Leningrad region from 22 June to 27 Sep, 1941. This design covers the campaign of Germany's Army Group North, from the border to Leningrad, during the first year of the war in the east. This game uses the same rules system as Sedan: The Decisive Battle for France, May 1940 (W24), Tobruk: Operation Crusader, Nov-Dec, 1941 (ST278) and Duel on the Steppe (ST285), albeit with some occasional modifications appropriate to the scale and theater portrayed. The map area portrays the Leningrad region of the Soviet Union, encompassing about 600 miles from east to west; each hexagon is about 12.5 miles. The various game pieces represent the historic combat units, as well as all necessary chits to facilitate game play. Soviet combat units are primarily divisions, the German units are divisions and Kampfgruppen and are color-coded by nationality and command affiliation. Combat units may represent from 2,000 to 14,000 men, and 50-400 armored vehicles. World at War #48 April-May 2016 Game Scale: Game Turn: 6 days Hex: 12.5 miles / 20 kilometers Units: Kampgruppe to Army Game Inventory: One 22 x 34" full color mapsheet One dual-side printed countersheet (280 1/2" counters) One 16-page rulebook Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 4-15 This counter set includes one errata counter (the blue 4-6-6 mechanized division) for the game Red Tide West (Modern War #15).
Duel in the North: The Leningrad Campaign, Jun-Sep 1941 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Duel in the North: The Leningrad Campaign, Jun-Sep 1941 has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Duel in the North: The Leningrad Campaign, Jun-Sep 1941 belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Duel in the North: The Leningrad Campaign, Jun-Sep 1941 are: Paul Youde. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Duel in the North: The Leningrad Campaign, Jun-Sep 1941 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.