Tobruk, Operation Crusader, Nov-Dec 1941
BGG rank
BGG #21,667
BGG rating
6.6

Tobruk, Operation Crusader, Nov-Dec 1941

2013

Rules assistance for Tobruk, Operation Crusader, Nov-Dec 1941

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • Complexity 2.8/5

Rules assistant for Tobruk, Operation Crusader, Nov-Dec 1941

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tobruk, Operation Crusader, Nov-Dec 1941 is a board game released in 2013 for 2 players. It was designed by Eric R. Harvey, Paul Youde, and Bill Lindsey and its main mechanics are Hexagon Grid.

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About the game

Tobruk: Operation Crusader, Nov-Dec 1941 uses the same system as Sedan: The Decisive Battle for France, May 1940. Tobruk is an Operational level board-wargame simulation of British Eighth Army’s Operation Crusader, the attempt to relieve the Tobruk garrison during the period from November to early December 1941, with each turn representing two days. The units in the game represent battalions (and sometimes regiments) (228 counters), and operate according to a chit-pull divisional-command activation system. Movement and combat are randomized by each division’s potential activation, such that the general course of play goes a long way toward simulating the fog of war in a simple yet realistic manner and without the need for special rules. As a new addition to this system (not present in Sedan), to simulate the more pronounced effect of long-range anti-tank guns in desert terrain, units with AT capability are identified, and they’re given the capability to engage enemy armor as it approach, just as the infamous 88s did at Hellfire Pass. Each hex represents four miles, and the map area portrays the Western Desert from around Tobruk to near the Libyan/Egyptian border.

Mechanics

Publishers

  • Decision Games (I)

Questions and answers

Tobruk, Operation Crusader, Nov-Dec 1941 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.