Dune: Spice Harvest
BGG rating
6.7

Expansion for Frank Herbert's Dune

Dune: Spice Harvest

1984Powered by BGG

Rules assistance for Dune: Spice Harvest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 60–180 min
  • 14+
  • Complexity 2.5/5

Rules assistant for Dune: Spice Harvest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dune: Spice Harvest is an expansion for Frank Herbert's Dune released in 1984 for 3–6 players, 60–180 minutes per game, and ages 14 and up. It was designed by Bill Eberle, Jack Kittredge, and Peter Olotka and its main mechanics are Variable Player Powers, Area Majority / Influence, and Team-Based Game.

Similar games

About the game

A Junta-like pre-game expansion for the Avalon Hill Dune. The main effect on play is to change the starting setups and spice allocations. Expands: Dune

Editions

  • Dune: Spice HarvestenThe Avalon Hill Game Co1984
  • Dune: Spice HarvestfrDescartes Editeur1999

Questions and answers

Dune: Spice Harvest supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.