
- BGG rating
- 7.9
Dungeon Crawler: Mines of Khurgan
- 1–6 players
- 60 min
- Complexity 3.0/5
- 2012

2010
Rules assistance for Dungeon Crawler
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Crawler is a board game released in 2010 for 1–6 players, 60 minutes per game, and ages 13 and up. It was designed by Jey Legarie and its main mechanics are Hand Management, Trading, and Cooperative Game.
Dungeon Crawler is an adventure card game that is playable alone or with friends. You get to choose Adventurers, equip them, design your own Quests to conquer, seek out the evils that terrorize the lands, and save the Damsel. This intelligently designed game pulls together extraordinary art and fantasy flavor that can keep you spellbound in epic adventure. The creators of Dungeon Crawler pit your Adventurers against a series of perilous encounters deep within the domain of vile adversaries and insidious plot combinations, which they must strategically overcome. This collectible starter includes 2 decks that support single player gaming. You can also use the starter in competitive and co-operative formats (provided that you or your friends have enough cards to support the format you have chosen to play). One is a 65 card grey-tone deck, known as the Dungeon deck. The other deck bears a similar logo with a blue backing. This deck is known as the Crawler deck which serves as a “bag of tricks” for your Adventurers. --description from the publisher--
Dungeon Crawler supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Crawler is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Crawler for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Crawler has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Crawler belongs to these categories: Card Game, Fantasy, and Collectible Components. Its main mechanics are Hand Management, Trading, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Crawler are: Jey Legarie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Crawler as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.