
- BGG rank
- BGG #1,918
- BGG rating
- 6.9
Dungeon Mayhem
- 2–4 players
- 10 min
- Complexity 1.1/5
- 2018

2020
Rules assistance for Dungeon Mayhem: Monster Madness
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Mayhem: Monster Madness is a board game released in 2020 for 2–6 players, 10 minutes per game, and ages 8 and up. It was designed by Jordan Comar and Roscoe Wetlaufer and its main mechanics are Variable Player Powers, Hand Management, and Take That.
In Dungeon Mayhem: Monster Madness, you play as one of six epic D&D monsters, each with their own way to charm, crush, disintegrate, and devour their foes. Store all your Dungeon Mayhem cards in this monster-sized box, then select your favorite character and pit it against any other deck in the game line. Plus, you can enjoy bringing more adventurers into the fold with new rules to allow for mayhem with up to six players at once!
Dungeon Mayhem: Monster Madness supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Mayhem: Monster Madness is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Mayhem: Monster Madness for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Mayhem: Monster Madness has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Mayhem: Monster Madness belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Mayhem: Monster Madness are: Jordan Comar and Roscoe Wetlaufer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Mayhem: Monster Madness as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.