
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

Rules assistance for Dungeon Roll: Henchmen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Roll: Henchmen is an expansion for Dungeon Roll released in 2017 for 1–4 players and ages 8 and up. It was designed by Chris Darden and its main mechanics are Variable Player Powers, Hand Management, and Push Your Luck.
Not Everyone Can be a Hero! You've made it as an adventurer, but now you tire of mundane tasks. Why not hire some help? Henchmen can do your dirty work - as long as you share the treasure. And, should something untoward (perish the thought!) happen to them on the job... well, that`s what clerics are for! Henchmen is an expansion and rules booster for Dungeon Roll.
Dungeon Roll: Henchmen supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Dungeon Roll: Henchmen for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Roll: Henchmen has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Roll: Henchmen belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Variable Player Powers, Hand Management, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Roll: Henchmen are: Chris Darden. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Roll: Henchmen as an expansion for Dungeon Roll. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Roll to use it. Check that your edition of Dungeon Roll is compatible, as some expansions were revised between editions.