
- BGG rank
- BGG #4,669
- BGG rating
- 7.1
Dust Tactics
- 2–4 players
- 30 min
- Complexity 2.9/5
- 2010

Rules assistance for Dust 1947: Operation Kondor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dust 1947: Operation Kondor is an expansion for Dust 1947 released in 2017 for 2 players. It was designed by Andy Chambers, Paolo Parente, and Olivier Zamfirescu and its main mechanics are Dice Rolling, Modular Board, and Action Points.
Death from the skies! Operation Kondor, the aftermath of Operation Babylon has started! After the initial Axis invasion, things are getting heated in a hurry between the Tigris and the Euphrates. The Allies and SSU have now realized that the third Bloc wouldn't have committed so many forces for anything other than a prime objective. If the Axis sought oil, they would have attacked elsewhere like the Arabian Peninsula or Iran's oil fields. They sure are in for more than sand and old ruins, aren't they? NDAK forces have finally found their target: an isolated outpost on the outskirts of the desert held by a handful of French Foreign Legionnaires in an area crawling with Spetsnaz. Only the Luftwaffe boys can mount the fastest strike ever to take this objective before anyone else: Operation Kondor. This new expansion for Dust 1947 describes all the Luftwaffe forces, with new characters, vehicles, Platoons, etc. With the Operation itself come three short stories by Andy Chambers himself, a must read for every Dust fan!
Dust 1947: Operation Kondor supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Dust 1947: Operation Kondor belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Dice Rolling, Modular Board, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dust 1947: Operation Kondor are: Andy Chambers, Paolo Parente, and Olivier Zamfirescu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dust 1947: Operation Kondor as an expansion for Dust 1947. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dust 1947 to use it. Check that your edition of Dust 1947 is compatible, as some expansions were revised between editions.