
- BGG rank
- BGG #6,109
- BGG rating
- 7.6
Incursion
- 1–2 players
- 120 min
- Complexity 2.8/5
- 2009

Rules assistance for Dust Warfare: Campaign Book Icarus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dust Warfare: Campaign Book Icarus is an expansion for Dust Warfare: Core Rulebook released in 2013 for 2–4 players, 120 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers and Action Points.
Game description from the publisher: While the battle for Zverograd continues to rage, the Allies seek to gain a firmer foothold and strengthen their presence in the area by launching a daring series of raids upon Zverograd’s Axis-controlled airfield. Campaign Book: Icarus is a supplement for Dust Warfare that introduces a host of new aerial rules, plus much more. New special abilities like Air Superiority give jets the edge in dogfighting, while new platoon upgrades and a variant battle-builder take the war to new heights!
Dust Warfare: Campaign Book Icarus supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dust Warfare: Campaign Book Icarus is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dust Warfare: Campaign Book Icarus for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dust Warfare: Campaign Book Icarus belongs to these categories: Miniatures, Science Fiction, and World War II. Its main mechanics are Variable Player Powers and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Dust Warfare: Campaign Book Icarus as an expansion for Dust Warfare: Core Rulebook. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dust Warfare: Core Rulebook to use it. Check that your edition of Dust Warfare: Core Rulebook is compatible, as some expansions were revised between editions.