
- BGG rank
- BGG #6,025
- BGG rating
- 6.4
Dwar7s Fall
- 2–4 players
- 20–60 min
- Complexity 2.2/5
- 2016

2017
Rules assistance for Dwar7s Fall: Royal Decrees
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dwar7s Fall: Royal Decrees is a board game expansion released in 2017 for 2–4 players and 30–45 minutes per game. It was designed by Luís Brueh and its main mechanics are Take That, Set Collection, and Tile Placement.
Peace is fragile among the four dwarf kingdoms and the drums of war are echoing into the woods. Fearsome warriors, guardians and even Kings themselves join the battle over the control of the Dwarf Kingdom. The Council of Elders had to make a move. By Royal Decree they changed the rules that define the very nature of dwarf society. The Royal Decree Expansion introduces 3 new classes (12 custom dwarf meeples + 1 First Player token),10 Royal Decrees which are new variation rules, 5 Scenarios that activate specific sets of Royal Decrees and create thematic gameplay styles to play the game and a new secret goal, the Dragonslayer.
Dwar7s Fall: Royal Decrees supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dwar7s Fall: Royal Decrees is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Dwar7s Fall: Royal Decrees has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dwar7s Fall: Royal Decrees belongs to these categories: Fantasy, Territory Building, and Expansion for Base-game. Its main mechanics are Take That, Set Collection, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dwar7s Fall: Royal Decrees are: Luís Brueh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dwar7s Fall: Royal Decrees as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.