Dwar7s Fall: Royal Decrees
BGG rating
7.2

Dwar7s Fall: Royal Decrees

2017

Rules assistance for Dwar7s Fall: Royal Decrees

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30–45 min
  • Complexity 3.0/5

Rules assistant for Dwar7s Fall: Royal Decrees

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dwar7s Fall: Royal Decrees is a board game expansion released in 2017 for 2–4 players and 30–45 minutes per game. It was designed by Luís Brueh and its main mechanics are Take That, Set Collection, and Tile Placement.

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About the game

Peace is fragile among the four dwarf kingdoms and the drums of war are echoing into the woods. Fearsome warriors, guardians and even Kings themselves join the battle over the control of the Dwarf Kingdom. The Council of Elders had to make a move. By Royal Decree they changed the rules that define the very nature of dwarf society. The Royal Decree Expansion introduces 3 new classes (12 custom dwarf meeples + 1 First Player token),10 Royal Decrees which are new variation rules, 5 Scenarios that activate specific sets of Royal Decrees and create thematic gameplay styles to play the game and a new secret goal, the Dragonslayer.

Questions and answers

Dwar7s Fall: Royal Decrees supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.