
- BGG rating
- 6.8
Dwarfest: BUUURP!
- 2–6 players
- 45 min
- 2016

2014
Rules assistance for Dwarfest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Dwarfest is a board game released in 2014 for 2–6 players, 45 minutes per game, and ages 12 and up. It was designed by Jean Louis Soscia, Marco Belati, and Cristiano Gennari and its main mechanics are Hand Management, Take That, and Simultaneous Action Selection.
Dwarfest is a game from 2 to 6 players that give you the possibility to run your own dwarven tavern. You'll need to manage your resources, satisfy your clients, sabotage your rivals and earn your gold to be the top bartender of all dwarven kingdom. The game revolves around a "tapster" mechanic based solely on skill for serving customers, mixing it with a card-driven system to simulate the affluence of customers in the taverns. The goal of the game is to be the richest bartender, having the most nuggets at the end of the 5th turn. Every turn is divided in 4 phases: supply, opening, brawl and closing. During the supply phase bartenders spend their nuggets to buy tables (to house more customers), beer barrels (to serve customers), hire dancers (to earn fame), or play some tavern cards (to earn more or to damage rivals); in the opening phase in order of fame every player uncover a fame-related number of customers card which indicates how many dwarfs are visiting the tavern. Then to earn nuggets and fame every bartender must slide-launch the mug on the bar counter and land it in the correct zone to serve customers; but if too many beers land on the floor a fight may start. During the brawl phase if the dwarfs started fighting a bartender must sacrifice tables, barrels and dancers (based on how many beers are lost in the previous phase) to save his tavern. In the end of the nigh if the tavern is still standing the bartender gains a nugget for every beer that was served, if the taver has been destroyed, the bartender restarts his career from the beginning.
Dwarfest supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dwarfest is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dwarfest for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dwarfest has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dwarfest belongs to these categories: Fantasy, Humor, and Economic. Its main mechanics are Hand Management, Take That, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dwarfest are: Jean Louis Soscia, Marco Belati, and Cristiano Gennari. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dwarfest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.