
- BGG rank
- BGG #2,496
- BGG rating
- 6.5
Cutthroat Caverns
2007
Rules assistance for Cutthroat Caverns
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 3–6 players
- 90 min
- 12+
- Complexity 2.1/5
About the game
"Without teamwork, you will never survive. Without betrayal, you’ll never win." Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game. A unique combination of cooperative game play and opportunistic backstabbing.
Mechanics
Designers
Publishers
- Smirk & Dagger Games
- IELLO
Questions and answers
The rules assistant for Cutthroat Caverns will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Cutthroat Caverns supports 3–6 players according to the catalogue.
The listed playing time for Cutthroat Caverns is 90 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Cutthroat Caverns for ages 12 and up. Check the age guidance on your edition.
The credited designers of Cutthroat Caverns are: Curt Covert.
The catalogue lists Cutthroat Caverns as a base game.
Rules assistant for Cutthroat Caverns
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