Eagles of the Empire: Borodino
BGG rank
BGG #19,485
BGG rating
6.4

Eagles of the Empire: Borodino

1994

Rules assistance for Eagles of the Empire: Borodino

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 180 min
  • 12+
  • Complexity 2.8/5

Rules assistant for Eagles of the Empire: Borodino

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Answers come from the official rulebook, with the page to check.

Eagles of the Empire: Borodino is a board game released in 1994 for 1–2 players, 180 minutes per game, and ages 12 and up. It was designed by Brien J. Miller, Mark E. Searle, and Arron J. Monroe and its main mechanics are Area Movement and Dice Rolling.

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About the game

Vol. I - Napoleon's battle before the Gates of Moscow A grand tactical game system of Napoleonic Battlefield combat using a unique "geomorphic" map regulating the movement and positioning of large infantry formations. Play is accomplished through alternating activation of forces by each player until all forces have activated. Simultaneous modified die rolls by both players resolve combat. Units incur step losses. The game includes 4 scenarios including Shevardino Redoubt, Historical Borodino, Davout's Borodino, and a full 3-day battle. From the back of the box: Scale: 500 yards/inch Infantry: Divisions 1500 men/infantry point Cavalry: regiments / brigades 500 horses/cavalry point 4-8 guns/artillery point 1 hour per turn

Questions and answers

Eagles of the Empire: Borodino supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.