Eagles

Expansion for Diplomacy

Eagles

1983

Rules assistance for Eagles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–12 players

Rules assistant for Eagles

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Answers come from the official rulebook, with the page to check.

Eagles is an expansion for Diplomacy released in 1983 for 2–12 players. It was designed by Ed Greenwood and its main mechanics are Area Movement, Simultaneous Action Selection, and Negotiation.

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About the game

Eagles is a Diplomacy variant which is set in an alternate history Roman Empire; the game starts in Spring 118 CE shortly after the assassination of Hadrian. The game can accommodate 2-12 players but is recommended for 4-6. Each player starts in one of a group of given supply centers and has two more from a different group as allies; which ones each player gets is determined randomly. The basic rules are modified in three ways: Reinforcements are handled differently. Many spaces on the board are held by barbarians. A force entering one of these must roll a die and may be destroyed or repelled. Naval movement and combat is very different, with multiple fleets being able to coexist in the same space, die-rolling, etc.

Questions and answers

Eagles supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.