
- BGG rating
- 6.1
Power Monkeys
- Complexity 1.5/5
- 2000

1998
Rules assistance for Ebola Monkey Hunt
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Ebola Monkey Hunt is a board game released in 1998 for 3–6 players, 60 minutes per game, and ages 12 and up. It was designed by Chuck Wilhelm and Eric Kriser and its main mechanics are Roll / Spin and Move and Pick-up and Deliver.
Taking its cue from Cheapass, Placebo Press releases game kits. They supply the unique items and you supply the rest. This game is played on a grid map of a research facility. There are 4 monkey stations in the facility. Your job is to visit them and pick up a monkey (1 at a time) and bring them back to start where they are caged. You carry tranquilizer darts and it is permissible to shoot your fellow researchers to keep them from getting back with monkeys or to steal their monkeys. When you get a monkey they will usually help you with a power but they also come with nasty traits that if you fail a monkey roll can mess things up for you. Expanded by: Power Monkeys
Ebola Monkey Hunt supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ebola Monkey Hunt is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ebola Monkey Hunt for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ebola Monkey Hunt has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ebola Monkey Hunt belongs to these categories: Fighting and Racing. Its main mechanics are Roll / Spin and Move and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ebola Monkey Hunt are: Chuck Wilhelm and Eric Kriser. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ebola Monkey Hunt as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.