
- BGG rank
- BGG #23
- BGG rating
- 8.4
Eclipse: Second Dawn for the Galaxy
- 2–6 players
- 60–200 min
- Complexity 3.7/5
- 2020

Rules assistance for Eclipse: Elders of the Solstice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Eclipse: Elders of the Solstice is an expansion for Eclipse: New Dawn for the Galaxy released in 2011 for 2–6 players, 120 minutes per game, and ages 14 and up. It was designed by Touko Tahkokallio and Sampo Sikiö and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.
Holiday Special 2011 The very first discovered fragments of the Galactic history already mention the Elders of the Solstice. When the day is short, the stories tell, the Elders would arise, bringing light and joy to the righteous and smiting down the wicked. Their Dreadnoughts roamed the night unchallenged. It has been a long while since the Elders were last seen, but who knows – as the shadows of the great civilizations fall, the times are dark indeed... Eclipse: Elders of the Solstice is a print and play expansion. It adds a new race, Elders of the Solstice. Elders have a special dreadnought that flies around the galaxy bringing gifts to other players. Also if other players attack elders, they are declared Naughty, and receive -2 points at the end of the game.
Eclipse: Elders of the Solstice supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Eclipse: Elders of the Solstice is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Eclipse: Elders of the Solstice for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Eclipse: Elders of the Solstice has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Eclipse: Elders of the Solstice belongs to these categories: Print & Play, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Eclipse: Elders of the Solstice are: Touko Tahkokallio and Sampo Sikiö. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Eclipse: Elders of the Solstice as an expansion for Eclipse: New Dawn for the Galaxy. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Eclipse: New Dawn for the Galaxy to use it. Check that your edition of Eclipse: New Dawn for the Galaxy is compatible, as some expansions were revised between editions.