Eclipse: Elders of the Solstice
BGG rating
7.1

Expansion for Eclipse: New Dawn for the Galaxy

Eclipse: Elders of the Solstice

2011

Rules assistance for Eclipse: Elders of the Solstice

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • 14+
  • Complexity 4.0/5

Rules assistant for Eclipse: Elders of the Solstice

What would you like to know?

Answers come from the official rulebook, with the page to check.

Eclipse: Elders of the Solstice is an expansion for Eclipse: New Dawn for the Galaxy released in 2011 for 2–6 players, 120 minutes per game, and ages 14 and up. It was designed by Touko Tahkokallio and Sampo Sikiö and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.

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About the game

Holiday Special 2011 The very first discovered fragments of the Galactic history already mention the Elders of the Solstice. When the day is short, the stories tell, the Elders would arise, bringing light and joy to the righteous and smiting down the wicked. Their Dreadnoughts roamed the night unchallenged. It has been a long while since the Elders were last seen, but who knows – as the shadows of the great civilizations fall, the times are dark indeed... Eclipse: Elders of the Solstice is a print and play expansion. It adds a new race, Elders of the Solstice. Elders have a special dreadnought that flies around the galaxy bringing gifts to other players. Also if other players attack elders, they are declared Naughty, and receive -2 points at the end of the game.

Questions and answers

Eclipse: Elders of the Solstice supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.