
- BGG rank
- BGG #2,448
- BGG rating
- 7.2
Cascadia: Rolling Rivers
- 1–4 players
- 15–30 min
- Complexity 1.9/5
- 2024

2019
Rules assistance for Egyptia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Egyptia is a board game released in 2019 for 1–100 players and 30–45 minutes per game. It was designed by Steven Aramini and its main mechanics are Dice Rolling, Variable Set-up, and Paper-and-Pencil.
Egyptia is a roll-and-write using polyhedral dice. Each turn, players will simultaneously decide what resources to collect and what building to draw in their hex grid, constrained by the roll of the six shared dice. (If you can't afford a building, you can always draw in a burial mound, for a few bonus resources but no VPs.) Each of the five buildings has three possible scoring rules, randomized before the game for 3^5 = 243 different setups. The game ends in a maximum of 18 rounds when all spaces are filled; sooner if any one player produces enough of one resource over the course of the game to reach the endgame section of the resource track. Players total points for all the buildings they've built and the builder with the most points wins. Official description: As one of Egypt’s most respected builders, you have been selected by the Pharaoh to expand the land. Each builder is given their own plateau to develop. Producing resources will be critical to your success, but do not be too tempted by your ambition, lest you should unleash a plague upon your growing city. Manage your resources and plan your city wisely to become the best builder in all of Egypt and earn a coveted place beside the Pharaoh! —description from the designer
Egyptia supports 1–100 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Egyptia is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Egyptia has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Egyptia belongs to these categories: Print & Play and Dice. Its main mechanics are Dice Rolling, Variable Set-up, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Egyptia are: Steven Aramini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Egyptia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.