
- BGG rank
- BGG #9,239
- BGG rating
- 6.9
Outnumbered: Improbable Heroes
- 1–6 players
- 20–30 min
- Complexity 1.7/5
- 2021
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2019
Rules assistance for Election Night!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players
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What would you like to know?
Answers come from the official rulebook, with the page to check.
Election Night! is a board game released in 2019 for 2–6 players, 35–50 minutes per game, and ages 8 and up. It was designed by Jim Moran and its main mechanics are Dice Rolling and Area Majority / Influence.
Two players or teams battle for critical Electoral Votes in a run for the presidency. Players use the uniquely numbered PlaySmart Dice system to create dice pools which produce numbers that can be added or multiplied to each other, and then assigned to numbered state groups on an indexed Electoral College game board. States with more electoral votes require more sums or products to be assigned to them before they are won by a player or team, and a electoral vote counter lets players keep track of their votes. The game includes a double-sided game board which has an addition game version and a multiplication game version. Dry erase markers are used to color shape counters (circles and polygons) on individual states and when the majority of the area is filled after enough rolls are assigned to a given state, the votes are credited to a player's total. The game has several different versions of play (in addition to the two game board sides). More advanced versions of game play include re-rolls and strategy cards that can be strategically used to change sums or products. —description from the publisher
Election Night! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Election Night! is 35–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Election Night! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Election Night! has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Election Night! belongs to these categories: Number, Dice, and Political. Its main mechanics are Dice Rolling and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Election Night! are: Jim Moran. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Election Night! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.