
- BGG rank
- BGG #2,624
- BGG rating
- 7.6
The Game Makers
- 1–6 players
- 60–90 min
- Complexity 3.0/5
- 2026

Rules assistance for Electrify: Supercharged Tech Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Electrify: Supercharged Tech Pack is an expansion for Electrify released in 2027 for 1–5 players, 45–75 minutes per game, and ages 10 and up. It was designed by John D. Clair and Ian Hutchison and its main mechanics are Simultaneous Action Selection, Slide / Push, and Simulation.
Charge more powerful turns than ever with this 20 card tech pack for Electrify. MULTI-ARROW industry cards give you the flexibility and raw power to charge powerful chains faster. The new UPCYCLE icon lets you move charge cubes between cards, unlocking new possibilities for game-breaking tactics. —description from the publisher
Electrify: Supercharged Tech Pack supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Electrify: Supercharged Tech Pack is 45–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Electrify: Supercharged Tech Pack for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Electrify: Supercharged Tech Pack belongs to these categories: Card Game, Economic, and Science Fiction. Its main mechanics are Simultaneous Action Selection, Slide / Push, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Electrify: Supercharged Tech Pack are: John D. Clair and Ian Hutchison. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Electrify: Supercharged Tech Pack as an expansion for Electrify. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Electrify to use it. Check that your edition of Electrify is compatible, as some expansions were revised between editions.