
- BGG rank
- BGG #65
- BGG rating
- 8.7
Oathsworn: Into the Deepwood
- 1–4 players
- 30–90 min
- Complexity 3.7/5
- 2022

2015
Rules assistance for ElfQuest Adventure Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
ElfQuest Adventure Game is a board game released in 2015 for 1–4 players, 60 minutes per game, and ages 12 and up. It was designed by Layman Kingsford and its main mechanics are Variable Player Powers, Hand Management, and Storytelling.
Elfquest's World of Two Moons is calling! Gather your elf tribe together as your very survival is at stake. Life can be difficult, even brutal, as you deal with fearful and violent humans, treacherous and manipulative trolls, and all manner of strange creatures and harsh environments. It is time to embark on an epic journey of discovery to seek and find long-hidden answers about your mythical elfin ancestors, the High Ones. Each player selects a character, gathers up their attending items, skills and allies and joins their tribe-mates to complete tasks, events and quests. There are a limited number of seasons during which you need to complete each scenario card. If you fail to do so, every member of your tribe loses resources (cards, tokens and cubes). If ever a character runs out of cubes, they are killed and removed from the game. Each scenario in ElfQuest Adventure Game pulls directly from 35+ years of Richard & Wendy Pini's epic saga of comics and graphic novels. Sometimes your tribe will have to fight humans, negotiate with new elf tribes, travel across snow-laden mountains, mate to increase your tribe's numbers, hunt and harvest to keep everyone fed or craft new items to help in your journey. This cooperative game for 1-4 players delivers all the wonder, passion, danger, compassion and betrayal of the original best-selling series. It features the breathtaking artwork of Wendy Pini interwoven with the imaginative game design of Layman Kingsford. You will stretch your gaming and social skills as you interact with the extraordinary realm of Elfquest as you've never seen it before!
ElfQuest Adventure Game supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for ElfQuest Adventure Game is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists ElfQuest Adventure Game for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
ElfQuest Adventure Game has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ElfQuest Adventure Game belongs to these categories: Card Game, Fantasy, and Comic Book / Strip. Its main mechanics are Variable Player Powers, Hand Management, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ElfQuest Adventure Game are: Layman Kingsford. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ElfQuest Adventure Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.