
- BGG rank
- BGG #5,984
- BGG rating
- 7.0
Dragon Pass
- 2–3 players
- 120 min
- Complexity 3.4/5
- 1980

1977
Rules assistance for Elric
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Elric is a board game released in 1977 for 1–4 players, 120 minutes per game, and ages 10 and up. It was designed by Greg Stafford and Charlie Krank and its main mechanics are Area Movement, Dice Rolling, and Variable Set-up.
Based on Michael Moorcock's Elric series, this wargame attempts to bring the various nuances of the novels together. War, politics, magic, and the balance between Chaos and Law are all simulated. While armies, as in most wargames, are essential, individual characters also play a vital role. Magic is also important as spell casting affects the cosmic balance between Chaos and Law. There are 6 scenarios provided for 1 to 4 players plus an encouragement to create your own. All in all a very faithful rendition of the books.
Elric supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Elric is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Elric for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Elric has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Elric belongs to these categories: Fantasy, Wargame, and Adventure. Its main mechanics are Area Movement, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Elric are: Greg Stafford and Charlie Krank. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Elric as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.