
- BGG rank
- BGG #5,984
- BGG rating
- 7.0
Dragon Pass
- 2–3 players
- 120 min
- Complexity 3.4/5
- 1980

1975
Rules assistance for White Bear & Red Moon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
White Bear & Red Moon is a board game released in 1975 for 1–3 players and 90 minutes per game. It was designed by Greg Stafford and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
Glorantha world based - "The game that started it all." It has been revamped and reissued as Dragon Pass. There are 9 scenarios designed for 1-3 players. Updates can be found published in Wyrm's Footnotes. A fantasy wargame about conflict between the armies of Sartar and the opposing Lunar Empire. 32-page rulebook and over 300 counters. It has a mono color map which was reissued in color for DP. Playable size - 22" x 34" map. It has been quoted as "A very playable game, once you start to grasp the unique abilities of many of the units and learn to use them wisely. Contents include: Heroes, Exotics and Independents" Nomad Gods is a 2nd game set in the same fantasy world, in a land just of the east of the map.
White Bear & Red Moon supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for White Bear & Red Moon is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
White Bear & Red Moon has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
White Bear & Red Moon belongs to these categories: Fantasy and Wargame. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of White Bear & Red Moon are: Greg Stafford. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists White Bear & Red Moon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.