Emperor's Fleet: The Imperial Japanese Navy in World War II (2012 Standard)
BGG rating
8.7

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955

Emperor's Fleet: The Imperial Japanese Navy in World War II (2012 Standard)

2013

Rules assistance for Emperor's Fleet: The Imperial Japanese Navy in World War II (2012 Standard)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 12+
  • Complexity 3.0/5

Rules assistant for Emperor's Fleet: The Imperial Japanese Navy in World War II (2012 Standard)

What would you like to know?

Answers come from the official rulebook, with the page to check.

Emperor's Fleet: The Imperial Japanese Navy in World War II (2012 Standard) is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2013 for 2–8 players and ages 12 and up. It was designed by Larry Bond and its main mechanics are Simulation.

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About the game

The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available references, and great strides have been made in reconciling conflicting or incorrect sources. Damage data and other game-related information has also been updated to Command At Sea 4th Edition standard. More than making the information compatible with Command At Sea, the data is now in the same format and uses the same standards as Harpoon and Fear God & Dread Nought, the other core games in the Admiralty Trilogy. All Japanese ships and aircraft extant from 1939 to late 1945, including several projected and/or hypothetical platforms are also here, such as the Tosa class battleship, cancelled after the Washington Treaty. A detailed listing of Japanese merchant ships is included. Late or post-war platforms include the Ibuki and B64 and B65 classes, as well as the A7M Reppu and the Ki.94 interceptor. The Emperor’s Fleet has been updated to use the 2012 Standard, an improved formula to calculate a ship’s damage points. Please make sure that all ships on both sides in a scenario are using either the older 2006 Standard, or the new 2012 Standard. —description from the publisher

Mechanics

Designers

Publishers

  • Admiralty Trilogy Group

Questions and answers

Emperor's Fleet: The Imperial Japanese Navy in World War II (2012 Standard) supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.