Ender's Game: Battle School
BGG rank
BGG #25,835
BGG rating
5.6

Ender's Game: Battle School

2013

Rules assistance for Ender's Game: Battle School

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–45 min
  • 15+
  • Complexity 2.0/5

Rules assistant for Ender's Game: Battle School

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ender's Game: Battle School is a board game released in 2013 for 2 players, 30–45 minutes per game, and ages 15 and up. It was designed by Matt Hyra and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.

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About the game

Game description from the publisher: Ender's Game Battle School pits two players against each other in the zero gravity arena of the International Fleet's Battle School, with one player commanding Ender Wiggin's Dragon Team and other player commanding Bonzo Madrid and the Salamander Team. Commander cards for Wiggin and Bonzo come with special abilities, some that help the whole team, and some that help only the commander. Each player moves his team around a zero gravity arena in an attempt to capture the other team's gates or to freeze members of the opposing team with their laser-light guns. The player who first captures all of his opponent's gates or freezes the opposing commander wins.

Questions and answers

Ender's Game: Battle School supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.