Entenrallye
BGG rank
BGG #21,330
BGG rating
5.9

Entenrallye

1988

Rules assistance for Entenrallye

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 10+
  • Complexity 1.8/5

For 2 players

Rules assistant for Entenrallye

What would you like to know?

Answers come from the official rulebook, with the page to check.

Entenrallye is a board game released in 1988 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Walter Müller and its main mechanics are Roll / Spin and Move.

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About the game

Entenrallye is an early game from Walter Müller. More of a nostalgia trip for 2CV owners than a challenging contest, players compete to get their car through a year of car rallies and MOTs (government vehicle tests). From the top of the board, your drive your 2CV down a winding track based on die rolls. You can split your roll between movement and storing up repair points, and you try to collect improvements to your car along the way. These are large tiles that sit over your base card, showing your 2CV getting various extras to snazz it up and win points at the seasonal car shows. The game has a calendar and markers move along to indicate when the next show is happening. Players have to be in certain areas on the track to win points. Lag too far back and you miss the show. Get too many extras and you cannot pass your MOT. You have to detour off the route to pass these mandatory tests, possibly disrupting your schedule.

Categories

Publishers

  • Walter Müller's Spielewerkstatt

Questions and answers

Entenrallye supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.