
Entropia: the Outer Stars
- 2–5 players
- 15–30 min
- Complexity 2.0/5
- 2023

2019
Rules assistance for Entropia: The Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Entropia: The Game is a board game released in 2019 for 1–5 players, 15–30 minutes per game, and ages 10 and up. It was designed by Leonardo Zonta and Damiano Spagnolo and its main mechanics are Take That, Solo / Solitaire Game, and Kill Steal.
Entropia gives you the chance of stepping into the shoes of a young powerful star, fighting to forge your own planetary system out of chaos. In this chaotic universe, each player is a young star trying to control the galaxy where they live, and prevent the other players from seizing power. Why on earth would you dream of controlling the chaos and fighting against other stars? Well, to become the brightest and the most powerful star of the galaxy! Do not miss your chance, show the other stars how badass you are! Playing the Game: To start playing Entropia, deal three cards to each player and place the deck on the centre. One of the players goes first and the game starts. During your turn, you can choose and perform only one action, which can consist in drawing a card from the deck or playing one of your cards, then the turn passes to the next player in rotation. All cards in the deck stand for a planet and you can use them to perform different actions: for example, you can use your card to attract planets with your gravity by putting the card on the board in front of you (using the keyword Attract), you can convert the mass of a planet into pure energy (using the keyword Fuse) in order to draw new cards from the deck, play an extra card during your turn or scupper the strategies of the other players by destroying their planets. Moreover, you can also discard your cards when your planets have the same mass of your adversary’s planets (using the keyword Annihilate) in order to stop other players heading all the way to the winning. Since the first person to control four planets wins the game, every player should develop unique strategies to destroy other players’ cards and conquer the four planets as fast as she/he can. Even though the game looks simple and easy to play at first glance, you will need to devise strategies to control overpowered cards and use them wisely. It’s up to you whether you want to greedily take over all the four planets or slowly destroy your enemies’ resources: there are more methods and strategies you can use to win over the other players, so come and discover them while playing. You need to sharpen your weapons and grit your teeth to be the next champion of Entropia! —description from the publisher
Entropia: The Game supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Entropia: The Game is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Entropia: The Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Entropia: The Game has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Entropia: The Game belongs to these categories: Card Game and Science Fiction. Its main mechanics are Take That, Solo / Solitaire Game, and Kill Steal. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Entropia: The Game are: Leonardo Zonta and Damiano Spagnolo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Entropia: The Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.